Tuesday, May 26, 2015

After Effects "2D/3D" Head Turn Rig Tutorial Follow Up - Run and Walk Cycles

So in the post prior to this one I shared a little tutorial I made about created a "2D/3D" character head turn in After Effects.  I played around a little more to see how this would fit into my full body character rig workflow and I was pretty pleased with the results. I even took it a step farther and made a torso turn that was parented to the head turn.  At the end of the day it may not seem like a huge difference, but being able to freely turn a characters head back and forth is a new achievement for me and really opens a lot more doors when it comes to what's possible with some light character animation in After Effects. No tutorial this time, but enjoy a few .gifs of the results.

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